Dr. Peter MessmerPrincipal Software Engineer, NVIDIA
Dr. Messmer is a Principal Software Engineer in NVIDIA’s Developer Technology organization, working with clients to accelerate their scientific discovery process with GPUs. One area of his current research is to investigate ways to utilize the GPUs in high performance computing systems for data analysis and visualization tasks. Prior to joining NVIDIA, Peter spent more than 15 years developing HPC- and GPU-accelerated applications for industry and government clients, ranging from simulating next-generation particle accelerators or electromagnetic problems to modeling the behavior of dust on the surface of the Moon. Peter holds an M.S. and Ph.D. in physics from ETH Zurich, Switzerland, with specialization in kinetic plasma physics and nonlinear optics.